Scott here!
I am a skilled multi-discipline game designer with 17 years industry experience. My skill set is broad and includes mission design, level design, gameplay, economy, narrative, product design, market research, and programming. While I have also worked across a variety of genres, platforms, and project sizes, one thing has remained constant: My determination to create fun, exciting, and memorable experiences for players.
Below is a catalogue of projects that I have worked on. Click on any of them to see a detailed breakdown of my work and a list of the different skills I utilized on each game.
If my skills and experience sound like they would be a great fit for your project or company, drop me a line using the contact form below!
Company
Capcom Game Studio Vancouver
Role
Development Support
Platforms
Xbox One
Project
Dead Rising 3
Company
EA Canada
Role
Compliance Specialist
Platforms
Wii, DS, 3DS, Xbox 360
Projects
FIFA 09-12
Madden NFL 09-11
NHL Slapshot
NBA Jam
Grand Slam Tennis
Skate It
EA Sports Active 1/2
Celebrity Sports Showdown
Boogie Superstar
And many others!
Company
EA Canada
Role
Compliance Specialist
Platforms
Xbox 360, PS3, Wii, PSP
Projects
Medal of Honor: Heroes 2
Sims Castaway
Skate.
Game Design
Gameplay Design
Level Design
Narrative Design
Metagame Design
Systems Design
Tech Design
Product Design
Rapid Prototyping
Other Skills
Coding/Scripting
Project Management
3D Modeling
Animation
Unity
Unreal Engine
Maya & Blender
Photoshop
Miro
C#
UE Blueprint
Jira
Microsoft/ Google Office Suite